gamification

We make Virtual Reality experiences designed to reduce fear and educate on prevention for children and adults undergoing healthcare treatment. Our gaming engine allows us to create highly detailed and complete virtual reality environments adapted to a particular treatment.

The experience consists of two modules, an interactive gaming module where we have a themed game representative of the treatment. The second module is a learning module where the player, or patient, finds themselves in a themed environment with a 3D character giving them detailed instructions on
prevention.